Eidridin's Work

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Eidridin's Work

Post  Eidridin on Fri May 27, 2011 1:39 am

Hello guys, you might remember me as Slytacular. If you don't know me, well I certainly have created a map you may be familiar with-- Castle Jukenburga.



You probably may have decimated a couple people here and there on GK_Siege. So that is my proof as a terrific map maker. I have made the Battle Map- Rukablagard, -which never gets played on- and another Siege Map, Castle Noogaboogas, which has never been added on any server to test for a few months *just tested recently*.


Castle Noogaboogas

Anyways I look forward to mapping with you guys, and I am going to soon start working on a Jousting map that is very similar to the one Dave made a while back.

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Castle Vietonarf (work in progress)


Vietonarf stage 1

It would be nice if somebody can help introduce some ideas on what to do next for Vietonarf.


Eagle Eye

Front Entrance

Soon to be Flag Spawn
Vietonarf stage 2

Vikings anyone?


River and Pine Forest

A New Detailed Look

A New Way to Operate a Door
Vietonarf stage 3

The vegetation really helps the map look a thousand times better. Now I need to work on Siege Equipment and Spawns.


Last edited by Eidridin on Tue May 31, 2011 11:56 pm; edited 4 times in total

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Re: Eidridin's Work

Post  Deaf Blind Dave on Fri May 27, 2011 12:08 pm

Hey whats up with that last map? Lets get that thing tested man meet me on TS later I will host it up on my private server.


And welcome to the guild alien
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Re: Eidridin's Work

Post  Eidridin on Fri May 27, 2011 1:24 pm

Sweet! We can test this tonight! One problem, my computer had a few problems recently and I lost the map files. Jaxm has NoogaBoogas on his computer, so we have to bug him.

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Re: Eidridin's Work

Post  Deaf Blind Dave on Fri May 27, 2011 5:09 pm

you wouldn't happen to have the terrain code for Nooga would you?
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Re: Eidridin's Work

Post  Eidridin on Fri May 27, 2011 7:53 pm

No I don't, sorry. But Jaxm has it.

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Re: Eidridin's Work

Post  Deaf Blind Dave on Fri May 27, 2011 9:35 pm

Got it now, map doesn't need that much more work I have some ideas to finish it.
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Re: Eidridin's Work

Post  Eidridin on Sun May 29, 2011 9:27 pm

Original Post updated!

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Re: Eidridin's Work

Post  Deaf Blind Dave on Mon May 30, 2011 12:45 am

Wow thats a neat looking start! Maybe some buildings and cover in the inner area? That would make archers important to stop approaching enemies but once they are in it would give cover against them.
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Re: Eidridin's Work

Post  Eidridin on Mon May 30, 2011 11:07 am

Stage 2 updated

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Re: Eidridin's Work

Post  Eidridin on Tue May 31, 2011 11:57 pm

Stage 3 updated

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Re: Eidridin's Work

Post  Deaf Blind Dave on Wed Jun 01, 2011 3:28 pm

You should show the gigantic party keg! cheers
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Re: Eidridin's Work

Post  Eidridin on Wed Jun 01, 2011 7:40 pm

Sure! Hahaha!

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Re: Eidridin's Work

Post  Eidridin on Tue Aug 30, 2011 6:25 pm

I updated the Spawn locations in Castle Vietonarf. I placed the Attackers closer to the castle walls. Also, I am working on a map called Castle Ni Faeroe. I will update pictures later.

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Re: Eidridin's Work

Post  Deaf Blind Dave on Tue Aug 30, 2011 6:30 pm

Awesome, how many completed maps does this make for you once you finish it?
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Re: Eidridin's Work

Post  Eidridin on Mon Sep 05, 2011 9:50 pm

I finished Vietonarf (still need to apply the update on Siege), tweaking Dark Crossroads my new map, Jukenburga, Rukablagard, and a uncompleted map, Noogaboogas. I am also currently working on Castle Ni Faroe.

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Re: Eidridin's Work

Post  Deaf Blind Dave on Mon Sep 05, 2011 10:17 pm

Rgr that just shoot me a PM when ready and I will update the server.
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Re: Eidridin's Work

Post  Eidridin on Tue Sep 06, 2011 8:45 am

All right, I sent you the update to your email

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